“Walking Simulator” Confusion? Foreign Media Editors Complain They Don’t Understand “Death Stranding”

In the ever – evolving landscape of the gaming industry, “Death Stranding” has emerged as a highly controversial title. Developed by Kojima Productions and published by Sony Interactive Entertainment, this game has managed to divide opinions like few others.

One of the most common criticisms leveled at “Death Stranding” is that it’s often labeled as a “walking simulator.” Foreign media editors have been vocal about their confusion regarding this unique game. Many find it difficult to grasp the core gameplay mechanics and the overall purpose of the game.

The game is set in a post – apocalyptic America where the protagonist, Sam Porter Bridges, must traverse vast, dangerous terrains to reconnect isolated cities. The emphasis on long – distance walking, item delivery, and environmental navigation seems to baffle some editors. They question why a game would focus so much on these elements, rather than more traditional action – packed gameplay.

For instance, in a review by a well – known gaming magazine, an editor wrote, “I spent hours in ‘Death Stranding,’ trudging through mud and climbing mountains, but I still can’t figure out what the real ‘game’ is here. It feels more like a chore than an engaging experience.”

However, it’s important to note that “Death Stranding” is far more complex than it appears on the surface. The game features a deep and intricate social system. Every delivery made by the player contributes to the overall connection of the world. The more connections are established, the more resources become available, and the world becomes more stable. This social aspect is a unique selling point of the game, but it seems to be lost on many of the skeptical editors.

Another aspect that adds to the game’s complexity is the inclusion of BTs (Beached Things) and Timefall. BTs are otherworldly creatures that can cause significant problems for Sam, and Timefall accelerates the aging process of anything it touches. These elements introduce a layer of danger and strategy to the long – distance walking.

Despite the confusion and criticism, “Death Stranding” has its fair share of fans. They appreciate the game’s unique atmosphere, the emotional storytelling, and the sense of accomplishment that comes with completing a difficult delivery. It’s clear that “Death Stranding” is not a game for everyone, but it has certainly made a mark in the gaming industry.

By GameX